June 2009 Archives

Fringe Architecture

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Fringe Architecture

I drive past this building on my way to work in the morning. It was just recently completed. Doesn't it remind you of the TV show Fringe? Its very rare that you see a building's name. And especially in a three dimensional font.

Bent speed sign

Not only that, but when I was driving home, I noticed the aftermath of some crazy driving. Somehow someone jumped the curve, took out a speed sign, and drove around the grass. A drunk driver?

Disc Golf 06/27/2009

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Broken sign

Unfortunately, some a-hole broke the sign for hole 15. Sigh. I wonder why?

Custom car

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Custom car

I saw this cool looking custom car parked at Monument Cafe. While custom cars are a neat concept, I would take a modern, factory-made, high-tech car any day of the week.

Game Day 06/24/09

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Game #1a
Game #1b

Steam

Ed and Susan brought over Steam to play. I am a huge Age of Steam fan and I have been reading up on Wallace's changes to Age of Steam to turn it into Steam. Unfortunately, none of the changes sounded good online. But I had to at least try it once.

Essentially, all of the changes serve to dull the game from the brilliantly sharp edge that AoS has. I know why these changes were made. They certainly make the game more acceptable to the general public. But they remove the struggle to claw your way up first to profitability and then to dominance.

In this game, we pretty much stayed to our respective corners. I was able to successfully poach from Ed just before he was able to deliver goods a couple of times. Susan took a couple of 6 deliveries away from me. But my network was just too good and I had quite a lot of 6 and 5 lengthed deliveries.

Experiments in reflection

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I really liked one of the classes at the Austin Photo Expo. Kirk Tuck demonstrated a number of different lighting scenarios by building them on the fly. You could see exactly how the light affects the subject in real time as he moved different modifiers between the light and at different positions. This inspired me to try it at home. I used some advice someone was asking for on BoardGameGeek as an exercise. How do you minimize reflections?

Like other people, I gave some advice at the time. However, it wasn't really advice that was based on experience. Actually going through the process, changing variables around, and deciding what's best.

So, I decided to try it out myself. I went to Home Depot and bought a 48" x 48" screen frame kit. And I went to Hobby Lobby and bought a roll of 18" x 50 yards 8lb lightweight tracing paper. It was relatively easy to tape together three lengths of paper and install it into the screen frame.

This was the setup:

setup

I used one 1250 watt halogen work light for the lighting. And, for the worst possible model, I used a shrink-wrap copy of Rocketville. Which I have yet to give to someone I don't like.

The first image is setup so that the light is directly reflected off of the plastic. What can I say about this except that you should expect it to be denied. And not because it is Rocketville.

reflect

The next image has the diffuse screen in between the light and the game. The "point" light source has been transformed into a large and even light source.

reflect/diffuse

In the next image, I rotated the game slightly. However, it was enough to move the direct reflection of the light out of the picture. Well, almost. The edge still has some glare to it. But you can keep rotating the glare away from the camera.

no-reflect

And in the next image, I put the screen back between the light. This time, you can see the glare back into the picture. This is because the light source is much larger so that you are now seeing a direct reflection of the light again.

no-reflect/diffuse

So, it seems that the best advice for this scenario is to have a small, point light source and move either the light or the subject so that there is no direct reflection from the light to the subject and back to the camera.

Disc Golf 06/20/2009

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Hole 6

We went to Brushy Creek for disc golf today. Its nice that this course is relatively unknown so far. We were the only people playing it for most of the time we were here. And yet, with such little play, people still find it in their hearts to litter all over the place. So sad. Well, my one birdie offset the sadness a little...

Fruit and nuts

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Squirrel, fruit and nut

Mr Squirrel is sitting back and scratching himself after eating a peach and a nut...

A cobbler is a lot like a sausage

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Peach cobbler

Early summertime means metric butt-loads of peaches that I have to get rid of. And, while cutting good pieces of peaches from the bad, I realized that a cobbler is a lot like a sausage. The casing and spices of a sausage is designed to hide some possibly unpleasant meat. The end result is something quite flavorful and tasty. As long as you don't ask what went in it.

Since I don't spray my peaches with pesticides, I have to go through them individually and cut out the bad pieces. Which are not rotten, but homes for insect babies. So, you cover up all of the good peach pieces with a tasty cobbler topping and you have a great dessert!

Krause Springs in Spicewood, Texas

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Krause Springs

I went down to Krause Springs in Spicewood, Texas this afternoon. Which is quite long ride from my house. I forgot to bring some sandals. And I was forced to walk around barefoot. Which is not recommended. The ground was really hot and sharp.

There is a spring fed swimming pool near the top of a hill which is quite cold. And is a lot of fun jumping in. You can also climb down some stairs to a big pond. The water is warmer down here. But the main problem is the real muddy and scummy river bottom. It is not much fun to walk around in. And it is hard to actually get into the water. The rocks are very slippery. You certainly do not want to look like a fool by slipping and falling in front of everyone.

Humming Birds

There is also a small butterfly garden which had an active hummingbird feeder. You had to be quite patient waiting for Mr. Hummingbird to go back to the feeder when you had scared him off by trying to take a picture of him

Disc Golf 06/13/2009

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Jon in the brush

For disc golf we drove up to the Rivery.

Georgetown market place

For lunch, we at at the Monument Cafe. Where we ran into Jeff, Jill, Tim, and Mary. Afterwards, we walked a couple of blocks to Georgetown's market fair. And took a look around. Window shopping in open air tents...

Black Beans + Cucumbers + Mangos + Orzo

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Black bean salad

I got creative and made a salad. I limited it to just four ingredients. Black beans and mangos go together in a Caribbean way. Cucumber is another easy cold salad choice. And the last one was orzo. Which was a last minute change from couscous.

Sign fail

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Sign fail

I wonder why they took up a parking space to install a sign warning drivers of pedestrians. Why couldn't the sign have been installed right next to the side walk? Does five feet make a difference enough to block up an entire parking spot?

Lucky Cupcake

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Lucky J's
Fried chicken and waffles

I went out on a limb and scheduled a Twitter meetup for lunch at a new place that I wanted to try. Three other people said they would go. But all three bailed out at the last moment. Only Jon, who I asked in real life, came with me.

This is a tiny trailer located on Burnet Road which serves only fried chicken and waffles.

Hey Cupcake!

For dessert, we walked down the street one block to Hey Cupcake! Which was good. For a little bit extra, you could inject a shot of whipped cream into the cupcake.

Disc Golf 06/05/2009

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Jon long birdie

Jon and I went to Wilco for some afternoon disc golf. No birdies for me today. But Jon had a long one on hole 16 (the basket is in the shadows off in the distance).

Game Day 06/03/2009

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Game #1

1886

I have always wanted to try an 18XX game. However, I have yet to own one. They are quite rare and out of print or printed by limited production shops. I ordered 1886 over a year ago (13 months actually). The company which makes this game is run by a couple of people in their spare time as a labor of love. So very few copies are made per week. And it finally came my turn to print out my game. Which turned out to be quite nicely made.

We went over the rules and dived into game play. We didn't play out the complete game because this is a long game (4+ hours?). But it was an interesting game. And I definitely want to try it out again.

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This page is an archive of entries from June 2009 listed from newest to oldest.

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