Tempus
Ahh, Tempus, the highly-awaited and long-delayed Martin Wallace game. Mike and myself placed an order at Thought Hammer, but the order arrived too late to play it at Ed’s (it probably arrived when we were playing another copy of it). Fortunately, John ordered it from Boards and Bits. They shipped it to him on Friday.
I would think that with all of the delays that this game has suffered, there would be no production problems. We had to spend some time trying to figure out what areas the table on the board was refering to. Hills, Grasslands, and Farmlands look different on the board and cards than the on tiles. It seems like two sets (with different resolutions) were used. Also, in dim lighting, it is hard to tell the difference between the black and purple pieces. I will give credit to the rules and player aid sheets, though.
You can tell by the board, above, that purple and yellow have a huge advantage. And, unsurprisingly, purple won the game. I, being lite blue, expanded out a little to the grasslands that would be contested between myself and red. During the game, I forego drawing cards and this hurt me. You see, cards give you technoligcal abilities (ignore stacking limits, extra babies, extra movement, etc) or attack/defense bonuses. So, John opened up hostilities by playing a religion card on me (damn you religion!) which removed one of my tokens (a solitary one on the grasslands) and gave him a token. Later on, he then attacked me. Since I didn’t have any cards, there was nothing that I could do. This took me out of the running for the game. So I decided to fight back. However, there is a rule that if a player has only three stacks of tokens, then he cannot be attacked! Since he never grew beyond three, he was untouchable. Seems pretty one-sided to me…
Indonesia
There is not many meaty players at Ed’s game sessions. So when we suggested another meaty game, we had trouble filling it. Fortunately, Adam joined us which gave us enough for a three player game. In this game, my shipping line was useless, there always seemed to be competing line during the game. So I didn’t make that much money with it. Adam proved to be the master of spicy-rice and shipped a lot of it during the game. Which gave him enough money to win it. I was worried that Mike would surpass me in the end. Adam kept prefering Mike’s ships to mine and would always give him more money than me. But fortunately, I kept my lead over him in the end.
Ed and Susan won Cleopatra and the Society of Architects at Gulf Games recently, and brought it out. It is full of plastic bits and looks interesting. Notice how the wide aperature of f/2.8 gives a razor-thin depth of field to this picture…