Monthly Archives: April 2007

Game Day 04/12/2007

Game #1

Mini Bridge

While we were waiting for everyone to show up, Adam dealt out a hand of mini-bridge. I was the chosen one with 12 points. When I look at the dummy’s hand, I was depressed. In the dummy’s strongest suit, I had no cards. And in my strongest suit, the dummy had one King. So I chose eight Spades. Sadly, I did not make it and was off by one. Apparently, I needed to let Adam (sitting on my right) win a trick. He would take one more and then play a card that I would win.

Game #2

Union Pacific

Mike has not played this classic game and I have not played it in a long time. So we brought it out. The first payout caught Doug at a disadvantage since everyone else had two trains out and he only had one. The next one caught me by surprise. I did not get a chance to put my Union Pacific shares out in time. Fortunately, no one else did either. I was also lucky in not fighting other people for control in my shares. So I jumped out in the lead. At the end of the game, Adam was able to just catch up. But not by enough. I won by one share.

Game #3a
Game #3b

Age of Steam: Soul Train

For our meaty game of the night, we broke out Age of Steam. With five players, we tried searching for a map that was designed for 5. We didn’t find any new maps, so we just picked one and went for it. And that turned out to be Disco Inferno. Which might be a mistake with Mike-Pod playing.

As it was a new map, none of us had any experience with the strategy required for this board. The map is broken into three areas (Hell, Earth, and Heaven). Six cubes of each color are placed on cities in Hell. The goal is to transport them to the corresponding cities in Earth. And the game will move to phase two when at least twenty have been transported. At that point, all tracks leading to Hell will be removed (giving players 1/3 of an income point). Hell will be removed, flipped over, and placed above Earth as Heaven. Now, there are only two turns to transport the souls to Heaven!

We started out with $20 dollars. Most people took three extra shares while Mike and I took two. Bidding was intense. And I thought it went far too high. But I won the start player with ten dollars and chose Locomotive. Adam chose first build and fortunately he did not build where I had wanted to go. Jon was amusing. He had chosen first move. So his goal was to hose someone who had already built. With my level 2 locomotive, Jon chose to avoid going after me. Instead, he went after Adam. Which hurt both of them badly. But, over the course of the game, Jon hurt himself the most and ended the game with a score close to zero.

By the time that we realized the important aspects of this map, I had built my tracks pretty well in that regard. We figured out that after the cubes are delivered to Earth, their next stop is Heaven. So you want to control the routes upwards to Heaven.

With the ability to build six hexes each turn, you can lay a lot of track. Doug made a surprising first build by laying track from Kool to Domus and effectively cutting off 3rd Rock. Which meant that not a lot of purples were delivered there. Sigh. Fortunately, there were six black cubes on Earth and a lot of cubes of Domus and Masse.

Doug was able to make strides in the mid-game. And pull out into the lead. But I had better connections to Heaven and was able to catch up at the end. So it came down to who had layed the most track which turned out to be me.

Lunch Time Tichuers 04/09/2007

The cards were certainly one-sided today. And yet, our team did not call Tichu often enough. The trick is to figure out when your partner has good cards instead of the other team. You only get one piece of information. And that is the card which your partner passed to you. If it is the Dragon, the Phoenix, or an Ace, it is a clear sign. Even very low cards like twos through fives can be clear signs. The question is how do you interpret when you are passed a middle card? In this game, it was: “I hope to make a strong Tichu hand so I am keeping my honors.”


04/09/2007 The scorecard for a game of Tichu

GT or T bet made or lost

This team scored more points than the other or one twoed

GT/T Team #1 GT/T GT/T Team #2 GT/T
Ed & MarkH Jon & Adam
  200     0  
 
270
    130 T+
T+ 415    
185
 
  450    
250
 
T+ 560    
340
 
  760     340  
 
945
T+   355  
  1145     155 GT-

links

Personal pies link via

Drivers often compare parking at the curb to parking in a garage and decide that the price of garage parking is too high. But the truth is that the price of curb parking is too low. link via

Recovery of an airplane buried in the ice link via

Where (and How) Evolution Is Taught In the US link via

Rock-Paper-Scissors 101 link via

Dragon’s beard noodles link via

The Alameda-Weehawken Burrito Tunnel link via

President Bush a failure once again link via

Can one of the nation’s great musicians cut through the fog of a D.C. rush hour? link via

Nuking Jupiter link via

Three herring gull chicks . . . the reason juries don’t work link via

R2 Steam2 link via

Miscellaneous

I’ve been hording some stuff up to comment on, and now is the time…

Fecal incident

WTF? I didn’t even realize that it was a possibility. What savages I have in my neighborhood…

patent spam

I received some interesting patent spam in the mail. I get: 50% of the net revenue. They get: all rights to the idea, and no obligation to do anything. It sounds completely biased towards them. How tempting…

credit card appreciation

My credit card company apparently appreciates me. Hrm, what can I think of? How about “show me the money!”

Time to get rid of the plant

Peace Lilly

Its time to get rid of my old Peace Lilly plant. It grew too big for its space. And, the weight of the leaves widened its circumference too much. So I bought a new one.

I highly recommend it as an indoor plant. It is tough. It can handle low light conditions. And the leaves will droop when it needs water (once a week is enough normally).

Disc Golf 04/06/2007

Party

Adam, Rehana, and myself took advantage of the clear, sunny weather to play disc golf. We knew tomorrow would be cold, wet, and miserable. And, since it has been a while, we went to Cat Hollow. Unfortunately, everyone and their brother were out on the roads. Traffic was painful. And the course was packed as well. We had to wait at every hole for people ahead of us to clear out.

It looks like there is a mini-tournament at some disc golf course that I haven’t heard of at 803 Rolls Road, in Leander TX. Weirdly, there was no mention of a date and there would be a Hold-em tournament after the event. I’ve never seen those two paired together before…

Wet seat

Two young men in front of us were drinking beer while playing disc golf. That was not too abnormal. What was amusing though, was that they improvised a cooler by carrying their beers in a bag of ice. So, every bench that we came to had water or mud on it because they kept placing their bag on the bench.

discarded beer bottle

Sadly, they threw out their bottle by placing it on the top of the basket. Grrr!

Game Day 04/05/2007

Game #1

Amun-Re

To start out the night, we played this recent Knizia game. It is pretty sad that I haven’t played it for so long that I needed a rules refresher. And boy was I rusty in what areas to bid for. I settled on the low farmer spot Damanhur while Adam and Doug went for high farmer spots Mendes and Thebes. After my second spot of Kharga (another low farmer spot), my fate was sealed. It was clear to me that I would not be earning much income at all. And I was in a enough of a downward spiral that I could not recover.

My next problem was that I drew many of the different province bonuses but could not use them. Other people were bidding more than I could afford on the spots I needed. So I didn’t score them for the old kingdom. At the end of the game, I had one of every province bonus and could only use two (I traded the others in for one gold each — so sad) because, again, people were bidding high on spots I needed.

I definitely want to play this game again. And soon enough so that I can remember some of the painful lessons that I have just learned.

Game #2

Hoity Toity

Next up was Hoity Toity. This is a game that I am never fond of playing. After all, it is just a glorified game of Rock/Paper/Scissors that rewards you for guessing different than all of the other players. But its been a while since I have played it last and I was game to try it again.

And, of course, I was not guessing differently than everyone else. I would thief at the auction house and someone else would pick thief as well. Or, when I wanted to go to one of the places and be alone, all five people would pick that place. Sigh. In the end, I was able to get the biggest art display. But I was too far away from the leaders to win. I only moved into second to last place.

Game #3

Tichu

Ahh, Tichu. I can’t get enough of this game. And, with Adam leaving, I am going to need to overdose on it because, when he is gone, the chances that I will play this game are going to be diminished.

Somehow, I even like this game when I get terrible card distributions. Tonight, I had two hands with an Ace and one hand with three Aces and the Phoenix. And, on what would be my best hand of the night, Adam made a random Ace wish. Which made me not call Tichu (the Tichu call would already be risky enough with a low trip and a medium sequential-pair). But, I got my karmic-revenge! On the next hand, Adam again made an Ace wish which hurt his partner. Jon then calls Tichu because there is one less Ace out there. Jon also had a four bomb but was still in trouble. I had to use my five bomb (passed to me by Adam) to stop Adam from going out first.

Our team was able to stop Adam’s first Grand Tichu call because I misplayed a straight. It was not a valid five card straight. And Adam could not deal with the resulting single card onslaught.


04/05/2007 The scorecard for a game of Tichu

GT or T bet made or lost

This team scored more points than the other or one twoed

GT/T Team #1 GT/T GT/T Team #2 GT/T
MarkH & Jon MikeCh & AdamR
  15    
185
T+
  40    
260
 
  145 T+  
355
 
 
215
    185 GT-
  260    
340
T+
 
440
T+   360  
 
505
    395  
 
700
T+   400  
 
785
    415  
  835     465  
  835     865 GT+
  1135 T+   865  
Game #4

Mini-Bridge

Rehana still had not show up to drive Adam home. So Adam dealt out a hand of mini-bridge. It’s sad that Adam is leaving. Because he will not have enough time to convert Jon and myself to bridge players. Rehana then showed up just as Adam finished dealing the cards out. So we called out to her to come play bridge with us. The points turned out to be: Jon (11), Adam (9), Mark (12), Rehana (8). So I won the bidding and Jon tabled his hand. I decided to make Hearts trump and go for the minimum number of tricks (8). You can see Rehana’s opening play of the eight of clubs. Which I lost to Adam’s Ace(?) after I ducked. I lost a couple more tricks. Including one winning low Spade trick when Rehana trumped it. Fortunately, when there were eight tricks left, I was able to get control and run the Hearts out. The remaining Hearts were split well for me to pull this off.

Blue bonnets redux

Blue bonnets at IBM
Blue bonnets at IBM #2

In my limited driving around, I have only found one large field of blue bonnets in bloom. And that is at the IBM complex. Which is nice, for sure. I like to be greeted in the morning with something pretty to walk past.

I do want to drive around the Texas Hill Country some time and find some better blue bonnets areas. It is on my list of things to do in Texas…