Game Day 08/09/2007

Game #1a
Game #1b

Alhambra: The dice game

We started out tonight with a new dice game. This one is built on the Alhambra franchise. It is not that bad, actually. If you can get over the fact this is a dice game after all. There are six areas: one for each of the colored building types. The game is played over five rounds with scoring opportunities for the first, third, and fifth round. For each round, people try and compete for buildings that show up. There is one of each type guaranteed and five extra drawn from a bag. In a four player game, you get four opportunities to roll high in a color. You place your marker when you are done rolling. There are three chances to roll the dice. And you can carry over dice in later rolls by not rolling them again. The only problem is that the number of dice showing has three levels based on how many times you rolled to achieve that result. So six of a color on the third roll can be beaten by another person who rolled six of that color using two rolls.

After everyone has rolled, we go through the buildings and hand them out. The first player in the line gets first choice and must place the building using the usual rules or place it in the holding area. Which is not that bad, because you can decide after rolling the dice one or two times to abort and move a piece from the holding area to your board.

As you can see from the above, John built a walled in garden of Alhambra (with only one mistake noticed after the fact. Mike was even worse with the mistakes…)

Game #2

Taluva

Next up was Taluva. Which is not a bad three player game. The game has some pretty short rules. Although the rule set did pose a problem with our group.

Game #3

To Court The King

And to finish out the night we played another light dice game. This is another interesting game where you try and get certain combinations of dice that match personalities. These personalities will give you either more dice or a power to alter the dice. This process snowballs during the game until you can successfully roll seven dice that have the same number. And then it enters the final round. It is not that painful to miss rolling for your target personality. You can always get at least one personality.